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With FantaMorph, you can create "morph" movies between any two images, you can also create "warp" movies from a single source image. There are total 7 types you may choose from.
Morph Image 1 to Image 2
It is the most used type for creating morphs.
Morph and Hold Image 1
This is a special type only used for creating "Portion Morph". When you use a 32-bit with alpha image as Image 2, choose this type so that the Image 1 won't be faded out as opposed to that if choose the above type. As you can see in the sample below, it looks like only a portion of Image 1 is morphing to Image 2.
Warp Image 1
In most cases, when you want to create a "warp", you can use only one source image as both the Image 1 and Image 2.
However, it's also allowed to create a "warp" between any two images. As you can see in the sample below, Image 1 is warping to the shape of Image 2, but the feature of Image 2 is not presented as opposed to that if choose the type "Morph Image 1 to Image 2".
Warp Image 2
As you can see in the sample below, Image 2 is warping from the shape of Image 1, but the feature of Image 1 is not presented.
Fade Out Image 1
It is a simple but useful effect that Image 1 is fading out to black.
Fade In Image 2
It is a simple but useful effect that Image 2 is fading in from black.
You won't see any morphing or warping effect if you choose this type. Normally, this is just that Image 1 stays there and Image 2 directly appears at the end of the morph. But if you set a Transition in Sequence Effect, you'll be able to create a nice photo slide show.
Highlight Overlap Zone: When this option is checked, all the overlap area caused by mesh tangling can be obviously found so that you can edit key dots accurately.
Remove Triangles Connected to Corners: FantaMorph generally add 4 corners automatically while triangulating. If this option is checked, all triangles connected to 4 corners will be removed. In other words, FantaMorph will not use 4 corners for triangulation. This option is useful when you want to create a backdrop effect for the source image without alpha channel.
Re-triangulate for Each Frame: FantaMorph generally triangulates the source images at the first frame of the morph. If this option is checked, FantaMorph will re-triangulate each intermediate frame.
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